It’s an old rumour, but a persistent one – are Apple ever going to get around to releasing the mythical iWatch?

There have been many reports in the past about Apple’s rumoured foray into wearable computing, but it looks like this may be the first one to bear fruit: according to inside sources, Apple currently has a 100-strong team working on the device, and it’s fast approaching prototype stage. (This is backed up by the Kickstarter Pebble Smartwatch concept: according to the developers, creating the software for the Android version of the Pebble was a ground-up endeavour, but an iOS version of the device was easy, due to Bluetooth software hooks that were already present - suggesting Apple already had plans in this direction.) But while anticipation is running extremely high, people don’t seem to be sure about what the iWatch actually does. What we do know is that it will be capable of connecting via Bluetooth to other Apple devices such as the iPhone and iPad, enabling users to perform simple tasks without having to take out their phone or tablet. Simple tasks include such day-to-day interaction as checking texts, posting to Twitter and even controlling music playback on your phone or tablet, making the iWatch essentially a remote control. But the technology is capable of many more exciting things.
The iWatch could, for example, be used as a fitness augmentation. While worn, the watch could perform tasks such as monitoring heart-rate, tracking their running routes and acting as a pedometer, enabling easier and more intuitive workouts. Even more beneficially, the iWatch might have possible health applications, monitoring the status of the wearer in order to notify them when anything untoward changes in their body. Built-in navigation and radio access would make the iWatch the perfect companion for the frequent traveller. Best of all, the Bluetooth link-up to your iPhone would keep the iWatch sleek and svelte, because all of those added extra features that bulk up a Smartphone (such as Wi-Fi connectivity, GPS and cellular capacity) are already included in the iPhone itself – the iWatch would just be piggybacking off them. This would, essentially, turn your phone into a pocket server, opening the doorway for many other exciting emergent technologies in the future.

While we’ll have to wait and see to get a handle on exactly what the iWatch is capable of, only one thing is certain at this juncture – the iWatch is definitely coming. Insider leaks have been thick and fast, but external factors such as Apple hiring an OLED expert away from LG strongly suggest that Apple have a keen interest, if nothing else, in flexible glass displays, such as the one shown off by Samsung at this year’s CES. Flexible glass would be the perfect material to make a Smartwatch from. And the success of the Pebble can’t have gone unnoticed, either – with 85,000 pre-orders and a price-tag between $115 and $125, this indie, crowd-sourced project is currently putting Apple to shame (while handily raising the profile of the Smartwatch at the same time). It’s a brand new marketplace for Apple to make it big, and we have no doubts that they’re going to seize the opportunity with their characteristic showmanship and enthusiasm!
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Our Samsung Galaxy S3 mesh hard cases consist of a hard plastic underlay, with a silicone gel mesh back. While the plastic innards provide stability and durability, the soft outer portion provides a sturdy surface for grip, with the fringe benefit of making your new SIII look even more attractive. If you thought you were the envy of your friends when you purchased Samsung’s flagship mobile, you’ll see raw lust in their eyes when they gaze upon your pick of the Samsung Galaxy S3 mesh hard cases selection! But it’s not just a fashion accessory – whichever colour mesh case you choose to opt for, you’ll gain a superior degree of protection from the daily wear-and-tear faced by any Smartphone, whether it is scratches, dents, casing chips or even drop damage.
Our Samsung Galaxy S3 mesh hard cases are convenient and easy to use: simply slot your Galaxy SIII into the interior portion of the mesh case, ensure it’s firmly in place, and you’re good to go. With cut-outs around all of the salient ports and jacks of your Galaxy S 3, the mesh hard case never has to be removed in order to access any of the features of your device, meaning it will possess shielding from harm even when you’re charging or listening to music! You’d probably expect to be facing a pretty hefty price tag for a case with as many features as this, but you’d be mistaken – all of our Samsung Galaxy S3 mesh hard cases are priced ultra-competitively, and completely at odds with their wide range of features, ensuring that the consumer has no reason not to opt for this superb new range of case covers!



We’re personally very excited by the OUYA console. Not only is it a superb-looking piece of hardware, echoing the very best designs of Apple with its sleek and sinuous profile, it’s incredibly cheap, with pre-orders for the console and a single controller a mere $99 (or around £65). But the goal behind the console is even more exciting – the notion of bringing Android gaming to the mass-market, by hooking the OUYA console up to your home television and playing touchscreen games with pinpoint accuracy via a controller, is an idea that may seem simple in theory… but stands to gain the company an incredible amount of money, and a place in the console hierarchy normally reserved for giants like Microsoft and Sony. After all, with the potentialities of Smartphone gaming increasing apace - courtesy of superb games like Shadowgun and Dead Trigger, which can realistically compete on equal footing with high-quality console shooters – it would provide an incredible boon to the Android ecosystem to have a foothold in the homes of users, as well as their pockets!
The ecosystem that OUYA intends to launch is one that’s much more open than the one presently offered by the console market: while Sony, Microsoft and Nintendo all have their pre-eminent developers, OUYA is confidently opening itself up not only to third-party developers of all stripes, but also hackers and jail-breakers, who can mod and alter both the hardware and software of OUYA to tailor the user experience. It’s much the same idea as that behind the Android OS itself – keeping the experience as open-source and fluid as possible, permitting customization for the hard-core fringe while retaining ease of usability for the more casual user. And, of course, it doesn’t hurt OUYA’s cause that the console is going to be cheaper than even Nintendo’s Wii, the benchmark for the lower-end of console gaming! All in all, we really can’t see how OUYA can go wrong – with all the ingredients for success in place, and a heady pool of cash to draw from; we confidently expect them to be a household name by this time next year. We’ve took the liberty of placing links to their commercial site below – remember, pre-orders for the device are already open, with shipping expected for April of 2013!


For those unaware, the Raspberry Pi is a system-on-a-chip computer sold at the ultra-competitive price of $35 (or around £27). It’s not designed for the casual user: it’s only a computer in the most basic sense of the word, consisting of a circuit board with all of the basics (256MB of SDRAM, a 700 MHz ARM-brand CPU and a Broadcom VideoCore GPU). You must hook the Raspberry Pi up to a TV and keyboard in order to use it, and upon boot-up it defaults to a DOS-style command system, requiring Linux commands in order to function. But it also provides an unparalleled degree of customization, allowing you to tinker with its settings and tailor the user experience to your own exacting specifications. For the dedicated user, the Raspberry Pi is really a dream come true, and given all the software and firmware updates it’s received recently (including an increasingly polished Debian-based OS dubbed “Raspbian”), the day could come when the more casual user could also jump aboard. So it’s a real feather in the Pi’s cap that its developers are working on a full version of Android 4.0, the Ice Cream Sandwich OS, to utilize on the device. And it’s also a real boon to Google, to have their open-source OS available on what is, for all intents and purposes, a miniature desktop computer.
Sadly, there’s no set release date for the OS just yet – but based on the progress videos eked out by the Raspberry Pi development team, it’s not unreasonable to expect the ICS compatibility update to roll out within the next month or so. In fact, at this junction it’s unclear why the Pi development team didn’t opt for a release of Jelly Bean, Google’s upcoming Android 4.1 OS, considering that it was released to developers in July to pave the way for third party development (such as HTC’s Sense UI). But it’s possible that the Raspberry Pi development team was already hard at work on an Ice Cream Sandwich port prior to the announcement of Jelly Bean, and opted to roll out a release before working on the later version. Nevertheless, we here at Mobile Madhouse confidently expect ICS to make its desktop debut on the Raspberry Pi very shortly – and in a case of mutual symbiosis, it will help boost both parties’ reputations.
For the uninitiated, Windows RT is a stripped-down version of Windows 8 designed to run on devices using ARM-based processors, such as tablets. The OS is sold only to developers, for the express purpose of preloading onto their devices; it is not intended as a standalone product for consumers. So why have Samsung opted to follow Microsoft’s lead, and release a new tablet to coincide with the release of Windows 8, when they’ve traditionally been associated with Android? Surely it would make more sense for the South Korean chaebol to utilize Google’s upcoming Android 4.1, Jelly Bean – or even wait for their much-anticipated Chrome OS, which is ultimately expected to homogenize the Google user experience and act as a bridge between laptops, tablets and Smartphones.
There are a number of explanations. The most obvious is the notion that Samsung have already established themselves as a force to be reckoned with in the Android market: they’re exceeded only by Apple as the premier provider of Smartphones (at least in terms of profits). It would make sense to try and diversify their market with a tablet utilizing a new OS, rather than stick to the same, tired iterations of Android. More ominously, this could signal a sea-shift in Samsung’s attitudes towards Google. Many have hypothesized that Samsung are attempting to distance themselves from Google, recently - though Google make a show of support for all adopters of their Android OS, Samsung has recently made the decision to utilize the Tizen operating system on their lower-spec Smartphones, despite the surfeit of older versions of Android (such as Froyo and Gingerbread) that are perfectly suited for this task. Samsung clearly want a little more autonomy in terms of software; or perhaps they’re just uncomfortable with putting all of their eggs in Google’s basket.
Whatever the case may be – whether diversifying their market share, or radically shifting dimensions into a new one entirely – Samsung’s tablet is slated for release in October, which will coincide with the release of both Windows 8 and Microsoft’s Surface tablet. They’ll have a lot of work ahead of them; with both a new OS to tinker with, and a hardy market opponent in the form of the Surface, diversifying into the Windows tablet market will be an uphill struggle. But assuming they can overshadow their Microsoft competition, Samsung stand to gain substantial profits from this move!
The original Firefox was a revelation on release: the first internet browser to truly offer an alternative to the then-ubiquitous Internet Explorer, it attained success through a combination of superior features and a conspicuous lack of any serious competition. Mozilla managed to build up some serious goodwill amongst its users (courtesy of its non-profit, open-source nature and extensive add-ons) and briefly emerged as the premier internet browser of the time, before Google released Chrome and usurped their crown. Now Mozilla is planning on penetrating the Smartphone market too; but this time, it seems, the positions are reversed. Now it’s Google that has the early lead with the Android OS, and Mozilla that is planning on stealing first place. But it’s not that simple, because a very different situation has arisen in the Smartphone market.
Mozilla is no longer competing with Microsoft, a company well-noted (and well-criticized) for a decade-long decline in both hardware and software manufacturing; Mozilla are not up against an antiquated foe in a strictly two-horse race. The Smartphone market is dominated by Android on one side and the iOS on the other. The battle lines have already been drawn: Apple have approximately 30% of the Smartphone market, while Google dominate over 50%. Apple have established a closed-circuit system, manufacturing both hardware and software in-house for a cohesive user experience - while Google are lauded for their open-source approach, freely distributing the Android OS to developers to create a broad spectrum of devices. The two major players have been going from strength to strength, gradually inching out competitors such as RIM and Symbian, while effortlessly steam-rolling emergent operating systems such as Tizen… so what can Firefox bring to the market?
Mozilla claim that they’re aiming for the lower end of the Smartphone market, but the large number of older Android operating systems like Gingerbread and Honeycomb – coupled with simpler operating systems like Windows Phone and Bada – means that there’s no real gap in the market. The higher end is dominated by the more powerful iterations of Android and, of course, Apple’s iOS. As if Mozilla’s position were not tenuous enough, they’re currently being paid $300 million a year by Google, to ensure that Google remains the default search engine option in the Firefox browser. So how will the information supergiant react when Mozilla attempts to muscle in on their Smartphone market with a new OS? It could cause serious financial issues for Mozilla if Google decide the upstarts are more trouble than they’re worth, and simply opt to not renew their agreement in 2013.
We have to wonder if Mozilla have a trump card up their sleeve (or simply think they do), because this endeavour seems to have the odds stacked against it. Even if they were to succeed in harvesting a piece of the pie of the low-end Smartphone market, it wouldn’t be an especially notable victory; profit margins in the shallow end of the pool tend to be unspectacular, compared to the kind of annual profits seen by the likes of Apple. And even if Mozilla succeeds in offering a superior experience to its competitors, will anyone notice or care to adopt a new OS in a market where most customers have already developed entrenched brand loyalty? In the opinion of Mobile Madhouse, Mozilla should have struck to the arena of browsers, where it’s guaranteed a profit instead of just a pipe dream!
Unlike Apple’s Worldwide Developers Conference, which is more about spectacle, showmanship, and the unveiling of new products, Google’s I/O (which stands for both input/output and “Innovation in the Open”, the I/O motto) is focused more on the technical side of things: it is designed primarily to appeal to developers. It features in-depth sessions and seminars, with the central aim of expanding Google’s internet and mobile phone market applications. Past I/O events have run the whole gamut of themes: from OpenSocial and the App Engine in 2008 to an onus on Google TV in 2010, Google have a habit of fixing their sights on a target and doggedly pursuing it, using the I/O as a platform to define their intent. But Google has two products that are always just in the background, defining and propping up Google themselves: their mobile phone OS, Android, and their proprietary Chrome OS, an operating system designed to run on only specific hardware from Google and its manufacturing partners (such as Asus). Given the way things have been going this year, we can make some educated guesses as to which way the wind is blowing!
First up is the Google Nexus 7 tablet. This is a definite showpiece: after an internal training document leaked online recently, revealing the design and specifications of the device, Google will really have to pull out the stops to ramp up some excitement for this long-anticipated tablet. Dubbed the Nexus 7 because of its 7” screen, this smaller tablet offering is designed to compete directly against Amazon’s Kindle in the budget tablet market, eschewing the more expensive tablet marketplace (currently dominated by Google’s chief competitor, Apple, and their ubiquitous iPad).
Secondly, the new version of the Android OS, dubbed Android 4.1, or “Jelly Bean”, if we’re following Google’s alphabetical/sweets naming scheme. Judging by the fact it’s Android 4.1 instead of Android 5.0, Jelly Bean will be an incremental update over the current Ice Cream Sandwich OS, providing a more polished experience and greater utility, but no real overhaul. Common consensus is that alterations will include Chrome becoming the default browser, a refurbished GUI, and the debut of Google’s long-rumoured voice interface program, currently codenamed ‘Majel’ after the wife of Star Trek creator Gene Roddenberry. Such a program could provide the edge that Google needs against Apple’s much-touted Siri system.
Finally, we can probably expect to see some expansion in Google’s Cloud-based storage systems. Out of all the “big three” developers (Google, Microsoft and Apple), Google are the company to embrace the potentialities of Cloud-based storage and computing the most fervently. It wouldn’t surprise us if an expansion to their Cloud storage services was imminent – though this news would be of little importance to the casual user, as the ability to rent out virtual servers to provide extra power for applications is something only the hardcore user (or developer) would be interested in pursuing. But for budding online businesses, such an expansion could be a real boon – and it would make sense to compete with Elastic Compute Cloud, Amazon’s Cloud storage service, since Google are already going for Amazon’s tablet jugular with the Nexus 7.
But this is all speculation for now – we’ll have to wait until tomorrow for any real details. And just like a child at Christmas, we can’t wait to see what Google pull out of their sleeve!
But despite their comparative lack of experience, Microsoft have made a clever decision in deciding to take full control of their tablet computer; one similar to Apple’s recent decision to launch their own mapping system, rather than rely on Google Maps, or Samsung’s recent decision to utilize Bada instead of the Android OS on their entry level Smartphones – essentially, it’s not a great idea to rely on companies you’re in competition with in other areas. Both Apple and Samsung have a healthy mistrust of Google (proprietor of both Google Maps and the open source Android OS) because it has an impetus to harvest their customer’s data for advertising purposes: ergo, they are trying to become more self-sufficient, and cut Google off at the source (or at least stymie their efforts). Similarly, Microsoft could have outsourced hardware production to a company like Intel or Samsung, but by doing so they are essentially ‘sleeping with the enemy’. Additionally, by overseeing all aspects of both design and programming, Microsoft ensure that the Surface Tablet really is their device, custom made from the ground up and thus guaranteed to contain all of the features they desire.
And what are those features, you may be wondering? Well, sadly, Microsoft hasn’t released all of the specifications for their device yet, but the ones they have are fairly promising. They pledge to create two versions of the Surface Tablet: a smaller and weaker variant (weighing 676g at 9.3mm thick, designed with Windows RT and low-power processors in mind), and the Pro version (weighing 903g at 13.5mm thick, running the standard Windows 8 OS and designed for standard Intel chipsets). Both, however, possess 10.6” HD screens, a case incorporating a thin (and optional) keyboard peripheral, and a kickstand so users can watch the screen without straining their hands. While the Pro tablet has a maximum of 128GB memory, the RT version has a peak of only half that (and its standard version is a mere quarter, at 32GB). The Microsoft press release that accompanied the unveiling states that the Surface Tablet has a full sized USB port, a 16:9 aspect ratio and 22 degrees angled edges, meaning that even the weaker RT version should have no issue with running full 1080p HD video.
So far, reaction to the device has been mixed. Most pundits are impressed by the design of the Surface Tablet: one stalwart Apple blogger even grudgingly conceded that Microsoft could make substantial money by simply revamping the Surface Tablet case for the iPad, since it is so innovative and attractive. But the prevailing opinion is that there are not enough details about the specifications to make an informed judgement about the Surface Tablet yet. And almost everybody feels that Microsoft may be jeopardizing its relationships with other companies (such as Samsung, manufacturer of a previous Microsoft tablet computer) – analyst Michael Gartenberg speculated that “Microsoft felt they could not rely on others to deliver on their vision for Windows 8 in mobile computing”. Will Microsoft’s former partners resent their decision to stand on their own two feet, and withdraw support? And if they did, would Microsoft be capable of producing their own hardware in the long term? And – most seriously of all – is the fledgling Surface capable of going head-to-head with the ubiquitous iPad and coming out on top?
Only time can tell if Microsoft’s decision to diversify will be a good one.
For example, the company was busy developing three separate designs for the Galaxy S3 at any one point, to throw sleuths off the trail. That doesn’t mean there were two dummy designs and a real one, with only the real one facing upgrades – all three designs faced the same periodic updates, ensuring that even the engineers working on them couldn’t differentiate the truth from the lies! These prototypes were locked in secure cases even when carried to an adjacent developer’s room, guaranteeing that passers-by couldn’t get a glimpse of the device. And such transportation was a necessity, because reproducing images of the S3 prototypes were strictly forbidden. Engineers couldn’t snap a photograph or even take a sketch of the components, and were instead forced to describe the nuances of the design out loud when requesting items from Samsung’s procurement department, to avoid even the grainiest photograph or the roughest sketch from leaking into the public domain.
And of course, that’s not mentioning the usual security measures established in a situation like this – a team of elite engineers and developers who are the only ones permitted to view the device; a separate working area from the rest of the development staff; sophisticated security technology like retinal scanners, fingerprint identifiers, etc to avoid drop-ins… as staff have acknowledged, the security measures were often incredibly tedious, and were described by one engineer as “tiring and frustrating”. They were forced to lie to even close family members in order to ensure that no “loose lips sink ships” scenarios came to the fore. One engineer denied his involvement with the Galaxy S3 to his precocious young son, who had (correctly) guessed that his prior work on the Galaxy S and S2 would lead to a similar position on the S3’s design committee. Others had to repudiate allegations from curious wives and parents, bound to a non-disclosure agreement that was valid until the 3rd of May (the eve of Samsung’s gala event in London, at which the S3 was introduced to the public).
Ultimately, all of their preparation paid off: despite a few grainy photographs managing to leak online, the disparity between the three “prototypes” reduced their veracity, and nobody managed to view the complete design prior to its grand unveiling. The engineers deserve a lot of credit for their efforts; not only on the development of the device, but the incredible lengths they went to in order to keep it under wraps. The lack of publicity meant that the introduction of the S3 was that much more special – and could certainly account for a portion of their record-breaking 9 million pre-orders!
The Tipo’s appeal is simple: it possesses two SIM cards, and has a dedicated hardware key allowing you to switch between them at will (in addition to software settings which permit you to automatically switch between SIM cards during conditions which you can pre-set, such as time of day). It bolsters its usefulness by being a fairly good low-end Smartphone, to boot, with a 3.2 Megapixel camera, just under 3GB of storage (expandable via SD card) and connectivity features such as 3G, Wi-Fi and Bluetooth, as well as the prerequisite scratch resistant glass. Essentially, it’s intended to bridge the gap between a cheaper feature phone and the low end of the Smartphone market, and act as a jumping-off point for new consumers. Unusually for such a device, though, it’s running the most recent version of Android (the Ice Cream Sandwich OS) despite having only a single-core processor with a mere 800MHz – the Sony Xperia Play pulls down 1GHz and is still apparently unable to handle ICS. Running the latest version of Android should certainly sweeten the deal for the casual user, on what could otherwise appear to be a fairly lacklustre and gimmicky device.
But accusations of gimmickry aside, Sony are still learning a trick that many of their competitors have yet to master – diversification. In much the same way that the Xperia Acro S and the Xperia Go were intended to appeal to mobile phone user’s on-the-go, the Tipo Dual is intended to appeal to casual users and individuals who’d like to utilize two mobile phone networks simultaneously. Sony’s recent devices may lack the power of HTC’s One range, but they’re succeeding with their goal of appealing to very different types of users, and by doing so they're broadening their market reach accordingly. And, if rumours of the upcoming
Cook opened by revealing the updated line-up of notebook computers. Centrepiece of the selection was the all-new MacBook Air, repackaged in a slimmer body and replete with an improved Intel Ivy Bridge processor. This repurposed Air model offers up to a maximum of 512GB flash storage, ensuring faster access to programs and more disc space on the device. Next up, Cook unveiled the MacBook Pro, the luxury option for notebook consumers, boasting features including a 768GB hard drive, an SD card slot, and two high-speed ports, in addition to luxury fringe features like Retina display technology and a backlit keyboard. But for a notebook whose prices start at $2199, you’d expect such fringe features to be fairly routine by now.
For their second trick, Apple unveiled the latest and greatest version of their timeless Mac OS X, the long-anticipated Mountain Lion OS. Like the Pro and Air, many of the upgrades were more like tweaks, optimizing existing technology instead of radically moving forwards; but there were a few diamond-in-the-rough standouts to be found. The capacity to find all of your notifications (such as e-mail data, Facebook updates, and even information about the weather) in one easy-to-use location, for example, is now available via Mountain Lion, and your Mac now has the capability to synchronize itself with that same functionality on your iPhone. An increased ability to synchronize with iCloud storage also ensures that Mac’s are able interact fluidly with iPhone and iPad, allowing you to transfer documents rapidly between devices without unnecessary hardware interaction.
But as a company intimately connected with the Smartphone market, our main concern was the possible genesis of the iOS 6, and Apple did not disappoint; the grand unveiling of the sixth iteration of their proprietary operating system was our real centrepiece of the show. First on the agenda were the updates to Siri, Apple’s voice-activated personal assistant. Siri is now capable of launching applications on command, ensuring that a cluttered library of apps is no longer an impediment to swiftly finding Angry Birds on the go. Siri’s ability to find information online has also been improved, and its library of voice diction commands expanded. The biggest news of all, though, was the knowledge that Siri will be brought to Apple’s new iPad, the iPad 3, when the device upgrades to the iOS 6. Though the iPad has long had voice input functionality, this is its first brush with Apple’s proprietary Siri software, and has left many tablet users extremely excited.
As for the theoretical iPhone 5 – the device that spurred a positive frenzy of speculation – well, we haven’t heard hide or hair from Cook about it so far. But given that the release of the iPhone 4S was in autumn, it’s no surprise that Apple have modified their customary summer release announcement cycle; we should probably expect a September/October release for the new iPhone, whether it’s dubbed the iPhone 5, the iPhone 6, or something entirely different. But we’re confident that before 2012 is over, there’ll be a new flagship device to complement Apple’s newly-minted iOS 6!
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In terms of aesthetics, you’re not going to see much difference from its progenitor, the Curve 9300 (also known as the BlackBerry Curve 3G): it has the same small casing (60mm across, 109 tall, and just under 100g in weight), the same modest screen size, and the same QWERTY keyboard, eschewing touchscreen interaction in favour of ease of use. There are some subtle differences, though. The headphone jack is now located at the top of the device, instead of the side, making it easier to listen to music on-the-go; and the formerly flattened keyboard is raised up slightly, to enable both easier typing and swifter complex key movements (such as copying and pasting, or undoing). Really, though, that goes without saying – sans touchscreen, the Curve 9320 needed to makes its input as intuitive and painless as possible.
Despite its compact size, the battery size is 1450 mAh, permitting an impressive 432 hours of stand-by, which is approximately 5 hours of talk-time, and over a day of music playback potential. But, of course, there are some trade-offs for the casual user: the much smaller screen size (comparative to the larger Smartphones) means a pixel density of only 164 ppi, at around a 320 x 240 resolution. Additionally, you can expect to run out of space much faster, with only 512 MB of storage – on other mobiles, the SD card slot is an optional extra, but on the Curve 9320 it’s a practical necessity, if you’re seeking any kind of information storage whatsoever.
With that said, you can’t reasonably expect a feature phone to have anything like the range of options offered by a Smartphone. If you preorder the Curve 9320, you’ll be shelling out less than £200 for a device that still possesses Wi-Fi, Bluetooth, and its own radio. Other phones may be stronger, faster, and even better looking – but, to a man, they’re all a lot more expensive. For a stripped-down experience that’ll take you right back to the mobile market of old, it’s hard to see how a casual consumer could go wrong with the BlackBerry Curve 9320.