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Blog posts tagged with 'htconex'

How does Dead Trigger play on different devices? - 13 July 2012
Recently, we reviewed Dead Trigger, the latest offering from Smartphone developers extraordinaire Madfinger Games. In our review, we detailed the game’s many selling points, and the flaws that offset them, but our special focus was on Dead Trigger’s graphics. After all, that’s the game’s chief selling point, and the reason many are heralding it as the first example of a truly competitive Smartphone game; one that’s capable of going toe-to-toe with benchmark offerings from the PS3 and Xbox 360 and come out victorious. But what are the graphics like on different devices? Is a Tegra 3 chipset truly necessary to experience all of Dead Trigger’s frills? In our latest exposé, we aim to highlight the differences between disparate versions of Dead Trigger, and how the game is handled on different devices. First up, the HTC One X. This device is the perfect high water-mark for testing the game; not only is it one of the strongest Smartphones currently on the market, it also contains the much-touted Tegra 3 chipset. For those who didn’t peruse our review of the game, Dead Trigger was designed with the Tegra 3 in mind: those fortunate enough to own a Tegra 3 device are privy to a special “ultra-high” graphical option which substantially improves the game’s graphics. Predictably, of the three devices we tested, the HTC One X came out on top. The game ran extremely smoothly, but that was no surprise. What really amazed us was the quality of the effects. The colours were vibrant, the bloom effects were polished and miscellaneous effects such as water droplets, steam coming from pipes, and of course the muzzle flashes from your weapon were incredibly realistic. Loading times between missions were minimal, and movement was predictably smooth. In fact, the only issue we found was unrelated to the game itself: as a by-product of running the game on the coveted “ultra-high” graphical setting, we found that the HTC One X became very warm, and ran out of battery power much more swiftly than otherwise. However, battery power is a notorious issue with the One X, and the warmth of the device appeared to have no adverse effects, and swiftly faded. Next, we tested Dead Trigger on the Samsung Galaxy S3. Despite being arguably the strongest Smartphone currently on the market (at least in terms of raw specs), the S3 is only comparable to the One X in terms of graphical capacity. Samsung do not outsource chip production to Nvidia, as HTC do; they produce their own graphical chips in-house. The Galaxy S3 runs a quad-core ARM chipset dubbed Exynos 4, which is a competitive SOC but doesn’t yet have the same range of support as the Tegra 3. Consequently, there is no option to opt into the “ultra-high” mode for the Galaxy S3. But as we saw with the overheating and battery consumption of the One X, “ultra-high” essentially constitutes overclocking: ramping up the game’s graphics at the expense of much more power. So is that necessarily a bad thing? Well… yes, frankly. The highest normal graphical setting is certainly impressive by the standards of a Smartphone, but it fails to match up to the HD next-gen graphics set by ultra-high. It’s not bad by any stretch of the imagination: the water effects in particular retain their sheen, right down to the droplets which spatter the camera when you walk under a leaking pipe. But when compared side-by-side to the One X version, the lighting is somewhat more muted, movement is slightly more jerky and loading times are noticeably longer. However, this is solely because it lacks the ultra-high setting; Samsung’s chipsets are generally on-par with Nvidia’s in other respects, so it seems obvious that the S3 has the capacity to run as well as its competitor, it just isn’t being allowed to. We’re sure that once Madfinger Games gets around to it, the S3 can expect similar integration to that enjoyed by the One X. Finally, we tested Dead Trigger on a Motorola Xoom tablet. To be honest, we weren’t expecting much from the tablet, as the game was designed with Smartphones in mind, but we were pleasantly surprised. It suffers a definite loss in quality; the colours are significantly grainier, loading times were longer, and – crucially – there’s a time lag between touching the screen and seeing it transfer to an on-screen result, which means you’ll often find yourself missing targets through shooting too late. On the other hand, the larger screen made things a lot easier to see, and the controls were easier to use, courtesy of the broader buttons. And in some respects, the muted colour palette actually added to the attraction – Dead Trigger, after all, has faced a lot of criticism for its overly-colourful design, with many One X users reporting headaches after prolonged use. Overall, though, the tablet experience was significantly different enough from the One X and S3 to almost qualify as a new game entirely! We definitely had a few Resident Evil 4 flashbacks while playing it. In summary, we’d recommend that you stick with a Smartphone, though – the majority of users aren’t going to be impressed by easier controls, if the trade-off is noticeable lag. Both the One X and the S3 versions are fun to play, and if the coveted ultra-high setting makes its debut on the S3 before too much longer, they’d be virtually identical anyway!
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One X or S3? - The high-end Smartphone market dissected - 29 May 2012
If you enjoyed our earlier post, comparing the respective merits of the Samsung Galaxy S3 and Apple’s iPhone 4S, you’re in luck, because today we’re doing something very similar! In lieu of comparing the S3 with its most popular rival, though, we’re comparing it with its most powerful – HTC’s resident behemoth, the mighty One X. Making its debut in early April, the HTC One X carved out a place in a Smartphone marketplace dominated by Apple’s iPhone, by emphasizing raw power over Apple’s trademark usability. That doesn’t mean it lacks utility, though; as one of the premier slate phones on the market, the One X is incredibly intuitive to use. Utilizing Android 4.0.3 (the Ice Cream Sandwich OS) as a baseline, it overlays HTC’s proprietary HTC Sense GUI for increased attractiveness (and better market branding in relation to similar HTC devices), guaranteeing a unique browsing experience for the user. In addition, it boasts a range of fringe features for the enthusiast, including geo-tagging, simultaneous HD picture-taking and video recording, and both face and smile detection, allowing you to perform feats like locking your phone unless you are present in person. But how does it stack up against the Samsung Galaxy S3 in terms of specifications? Let’s find out:
Samsung Galaxy S3 HTC One X
4.8 inches wide Super AMOLED touchscreen, 720 x 1280, 306 ppi 4.7 inches wide Super IPS LCD2 touchscreen, 720 x 1280, 312 ppi
16/32/64 GB storage options, running 1GB of RAM 32GB storage, running 1GB of RAM
8 Megapixel camera with autofocus and LED flash 8 Megapixel camera with autofocus and LED flash
Quad-core 1.4GHz Cortex-A9 processor Quad-core 1.5GHz ARM Cortex-A9 processor
Exynos 4212 Quad chipset Nvidia Tegra 3 chipset
2100 mAh battery 1800 mAh battery
Android 4.0 OS (Ice Cream Sandwich) Android 4.0 OS (Ice Cream Sandwich)
  As you can see, the contest is not nearly as clear-cut as it was between the S3 and the iPhone 4S. As the reigning top-end Smartphone, the HTC One X boasts many of the same features as the Galaxy S3. It has a slightly smaller screen, but slightly higher pixel density; a smaller battery, but a little more processing power; and an identical camera, coupled with the exact same up-to-date Android OS (the Ice Cream Sandwich) as the S3. There are two significant differences between the two devices, however. First is the storage space. The HTC One X comes with a non-negotiable 32GB, of which only 26GB is available to the user; the rest is earmarked for other processes. And unlike the Samsung Galaxy S3, which has a microSD card slot to help augment its memory (by up to a whopping 64GB), the HTC One X is stuck with its meagre default allowance. Any kind of film or videogame enthusiast will be sorely disappointed by the HTC One X storage capacity; a device with such a gorgeous, high-resolution screen should also have an expansive memory, to allow you to watch a range of movies without having to delete them at regular intervals to free up space. The second significant difference between the two devices lies in their array of fringe features. The One X does have excellent utilities, befitting a top-end Smartphone; Beats Audio, active noise cancellation, SNS integration, smile detection, etc. But the Samsung Galaxy S3 has all of that and more; all the up-to-date, groundbreaking features, in fact, that you'd expect from a newly-release high-end Smartphone – including Smart eye tracking (permitting the phone to go into stand-by mode when you’re not looking at it), a free 50GB of Dropbox (a Cloud storage service), voice command integration, etc. The improved software, and equivalent pricing structure, ensures that the newly-released device is the one that comes out on top in a straight up fight. With that said, it comes down to a matter of choice. The two devices are so similar in most other respects that it’s difficult to make a definitive choice between them. Brand loyalists on either side will have an easy time of it – but for the rest of us, there’s precious little to differentiate the S3 and the HTC One X. And as more software updates are released for the two devices, the gap between the two is likely to shorten even more, in addition to greater equalization in pricing. So, ultimately, it comes down to your own personal allegiance – are you a Samsung or a HTC kind of person?
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Mobile Madhouse presents: our HTC One X range! - 24 May 2012
If you’ve been keeping abreast of our posts, you’ll have noticed our enduring fascination with the HTC One X. We’ve exhaustively reviewed the device, its specifications, and the ground it has succeeding in breaking in the Smartphone industry. All of HTC’s competitors have stepped up their game to lock horns with the One X – from the Samsung Galaxy S3 to the rumoured, upcoming spectre of the Sony Hayabusa, the One X has certainly made some ripples in the proverbial pond! But nothing illustrates our depth of respect for HTC’s flagship device more than our superb range of peripherals, designed with the One X squarely in mind. First up are our S-Line silicone gel cases. Made from the highest-quality silicon, they are designed to mould to the contours of the HTC One X, providing a durable and skin-tight layer of protection. In addition, the curved S design provides a sturdy grip, ensuring that you don’t drop your device while texting. And as if that were not enough, our laser-cut, precision-engineered method of engineering means that you have access to the One X’s smart-button interaction at all times – you never have to compromise on the protection of your device, just for the sake of increased usability!  Next up, our superb faux-leather wallet cases! Though designed specifically for the stylish protection and transportation of your One X, the additional two slots on the left-hand side of the wallet allow you to transport other miscellaneous items, too. Whether it’s your credit card, your driver’s license, or simply a ten pound note or two, for a shopping trip or a night on the town, you can now ensure you don’t lose your phone OR your money when push comes to shove! Finally, our utilitarian faux-leather flip case selection. These austere cases snap open and closed over the screen of your One X, ensuring unparalleled protection when shut, and easy access to the touchscreen and button inputs when opened. The surface of our flip cases combines rugged durability with an attractive range of colouring options, leaving both fashion and function at your fingertips! Though that’s the extent of our case selection at the moment, don’t despair if you can’t find a case that appeals to your unique taste – we’re constantly on the look-out for high quality peripherals for the HTC One X, and our market periodically expands accordingly! Check back in at Mobile Madhouse in a few weeks time, and the transcendental case of your dreams might just be our flagship product!
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